Tutorial wxWidgets : History of wxWidgets
The wxWidgets project started life in 1992 when Julian Smart was working at the University of Edinburgh on a diagramming tool called Hardy. He didn’t want to choose between deploying it either on Sun workstations or PCs, so he decided to use a cross-platform framework. Because the range of existing cross-platform frameworks was limited, and […]
Tutorial wxWidgets : Why Use wxWidgets?
One area where wxWidgets differs from many other frameworks, such as MFC or OWL, is its multi-platform nature. wxWidgets has an Application Programming Interface (API) that is the same, or very nearly the same, on all supported platforms. This means that you can write an application on Windows, for example, and with very few changes […]
Tutorial wxWidget : What is wxWidgets?
wxWidgets is a programmer’s toolkit for writing desktop or mobile applications with graphical user interfaces (GUIs). It’s a framework, in the sense that it does a lot of the housekeeping work and provides default application behavior. The wxWidgets library contains a large number of classes and methods for the programmer to use and customize. Applications […]