Linux News Today: Counter-Strike: Global Offensive Gets Better Arm, Hands and Glove Models
Counter-Strike: Global Offensive, the most played game on Steam at any given moment, has received a new update and it looks like there are a few Linux improvements.
There is no denying that Counter-Strike: Global Offensive rules Steam right now and it managed to remain in the top most played games even if some really anticipated game shows up. Fallout 4 only managed to remain the first for the first couple of days, but it was quickly taken down by Counter-Strike: Global Offensive.
The developers of Counter-Strike: Global Offensive have returned with a new patch after they kind of botched the previous one. They made some changes to the accuracy of straying gun fire and the community went nuts. They admitted that they made a mistake and were quick to revert the changes.
What’s new in Counter-Strike: Global Offensive
Most of the patches for Counter-Strike: Global Offensive are usually about balancing, and they touch on the Linux platform, but this latest one is a little bit different. It’s nothing major, but they are definitely worth talking about.
According to the changelog, a newer version of libSDL is now being used, the game performance during the end of match scoreboard has been improved, and the sound options now distinguish between headphones vs. two-speakers options. They are all applicable for Linux.
Also, all the first-person arm, hands and glove models have been updated, the replay system has been improved and tweaked, the volume falloff distance for USP-S has been reduced, the falloff curve of ricochet and impact sounds have been adjusted, and a number of other fixes have been implemented.
The system requirements are quite accessible. Users will need at least Ubuntu 12.04, a dual-core processor from Intel or AMD at 2.8 GHz, 4 GB or RAM, nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), and 8 GB available HDD space.