OpenShot Studios have announced today, on the last day of September, that their upcoming OpenShot 2.0 open-source video editor software will be released soon for the GNU/Linux, Mac OS X, and Microsoft Windows operating systems.
We have to admit that it has been a while since we’ve heard from the OpenShot developers, about three months to be more precise, but today they have some great news for users of the open-source video editor, which did not receive a significant update for quite some time now.
According to the announcement, OpenShot 2.0 will bring lots of performance improvements to the image manipulation functionality, including very fast image processing operation, fast distortion, fast rotation, fast pixel manipulation, as well as better multi-thread support, a revamped video export dialog that offers support for over 100 video formats and codecs, and a fully functional property editor.
“This remainder of this update contains many technical details about OpenShot 2.0, so for those of you who just want to hear the big picture, here it is: Lots of progress is being made, with many difficult technical challenges now overcome, and I am 100% committed to bringing OpenShot successfully to Windows, Mac, and Linux as quickly as possible,” said the OpenShot developers.
Many effects have been integrated into the user interface
In addition to the new features mentioned above, the soon-to-be-released OpenShot 2.0 video editor will have even more great features, such as the integration of numerous effects directly into the software’s user interface (UI), allowing users to drag them onto audio tracks and video clips, as well as to edit them in the property window, improvements to real-time previews, along with support for the Windows 10 and Mac OS X 10.10 Yosemite operating systems.
At the moment of writing this article we have no idea when the final build of the OpenShot 2.0 software will be released, but we can tell you that its development is not finished yet, as the developers need to fix many remaining issues, such as WebM support on Windows 10, various audio issues that occur when attempting to resample across multiple threads, and many more. A first Alpha build will be available to select testers in the coming weeks when we will have more information to share with you.