As expected, the fourth and last RC (Release Candidate) build of the upcoming Mesa 3D Graphics Library 12.0.0 has been announced on June 21, 2016, by Collabora’s Emil Velikov.
Mesa 3D Graphics Library 12.0.0 Release Candidate 4 incorporates the latest fixes and improvements that the development team behind the open-source Mesa 3D project managed to introduce during the last week, since the release of the third Mesa 3D 12.0.0 RC build.
There are a total of 27 changes implemented in this last development snapshot of the Mesa 3D 12.0.0 Graphics Library, and if you’re curious to know what exactly has been fixed or added, do not hesitate to check out the changelog attached at the end of the article.
One thing we know from the previous Release Candidate build, that the final Mesa 3D Graphics Library 12.0.0 release won’t ship with a single VAAPI (Video Acceleration API) driver backend (gallium_drv_video). Instead, separate drivers will be offered analogous to VDPAU, DRI, and XvMC.
Mesa 3D Graphics Library 12.0.0 is coming soon
With a bit of a delay, the Mesa 3D Graphics Library 12.0.0 should arrive in its stable, production-ready form in the coming days. Yes, that’s right, the development of the Mesa 3D Graphics Library 12.0.0 is now officially over and the software has been declared ready for primetime.
Mesa 3D Graphics Library 12.0.0 will be a massive release promising hundreds of enhancements, new features, and numerous other under-the-hood improvements that will boost the performance of many GNU/Linux operating systems when running 3D applications, such as games.
You are invited to download the Mesa 12.0.0 3D Graphics Library Release Candidate 4 sources right now via our website, compile them for your GNU/Linux operating system, test drive it, and report any issues you might encounter. Please note that this is still considered a pre-release version, so you should wait for the final release.